Oct 02, 2018 Tutorial to fix openGl 2.0,1.4,1.3 for window 7 32 and 64 bit for angry birds and minecrafts 2012 - Duration: 4:35. Charanjeev Singh 389,549 views. The OpenGL ES Emulator is a library that maps OpenGL ES 3.1 API calls to the OpenGL API. By running on a standard PC, the emulator helps software development and testing of next generation OpenGL ES 3.1 applications since no embedded platform is required. The emulator requires a graphics card that supports at least OpenGL 4.3.
The PSP emulator, PPSSPP [Official Site], recently had a pretty big release which now defaults to Vulkan as the main renderer. They also enabled a shader cache for Vulkan too, which should help smoothen a few games out.
This is great, especially since PPSSPP is free and open source under the GPL and you can check it out on GitHub.
They didn't just work on improving their Vulkan support, as the OpenGL backend also gained proper multithreaded support to give a speed boost too. Useful for those where Vulkan doesn't quite work right just yet.
This release also comes with various other performance improvements and bug fixes. They mention Retroarch support like it's new, but looking around it seems that's been a thing for a while which is confusing.
Great to see another emulator pushing forward to keep a platform alive. I don't really do any emulation personally, but it's great for those that do.
Article taken from GamingOnLinux.com.News
September 25, 2019: PPSSPP 1.9 is here!
PPSSPP 1.9.0 fixes more bugs and performance issues. 1.9.3 fixes a few additional bugs on Android primarily.
Rollout has started - if you're on Android you'll automatically be updated within a week.
A list of the major changes:
Download Opengl For Ppsspp Pc
- Flicker fixed in God of War that appeared with newer drivers for Mali GPUs (#12224)
- Improve performance of God of War on Vulkan (#12242), implement built-in GPU profiler (#12262, #12266)
- Vertex range culling fixed on ARM Mali (#12227)
- Started to improve VFPU precision, resulting so far in a fix for the long standing Tekken 6 leg shaking problem (#12217)
- Fixed a VFPU precision snafu on ARM64, fixing disappearing officers in Warriors Orochi (#11299) and some problems in Tomb Raider (#11179).
- Vulkan is the default again on Android versions newer than Pie
- Fix various homebrew store issues
- GPU pause signal handling fixed, fixing some hangs in Bleach and Armored Core games (#12160)
- Audio sample rate conversion handling fixes (#12147)
- Some Vulkan optimizations (pre-rotation (#12216), perf fix in Metal Gear Acid, etc)
- Multiple fixes for the UWP build (#12036, others)
- MP3 playback fixes (#12005)
- Audio in Motorstorm: Arctic Edge fixed by returning errors correctly (#12121)
- Audio glitches in Final Fantasy Tactics fixed (#9956)
- Camera display in Invizimals fixed (#12278, #8521)
- Added hotkeys for texture dump and replace (#11938)
- Added Visual Studio 2019 support. Windows XP is no longer supported (#11995, others)
- Fixes for video capture (#12069)
- Added a separate sound volume for alternative speed (#12124)
- Improved mouse control (Windows only) (#12173, #12176)
- Support for installing texture packs and ISOs from zips (#12175)
- Right analog support for touch controls (only used by patched games and some HD remasters) (#12182)
- Android: Fix OpenSL initialization, possibly helps audio crackle a little. (#12333).
- Fix graphics on Amazon Fire TV Stick 4K
- Fixed strange vehicle behavior in MGS:PW (somehow) (#12342)
- Ported to the Nintendo Switch by m4xw! Builds available on m4xw's Patreon.
Opengl For Psp
Older news
Opengl Ppsspp Android
See older news